Crash game disguised as an arcade flight
On paper, Aviamasters 2 is a multiplier crash title with a 97% RTP, a x1000 max win and a certified RNG engine under BGaming’s provably fair stack. In practice, it feels more like a compact 2D flight arcade that just happens to settle your bet at the end of each run.
- Every round starts at x1.00 and sends a plane off a carrier into a randomly generated map.
- Along the way it passes over multipliers and number tiles that stack into a combined payout.
- Rockets and “dead” sectors cut altitude and push you toward the water.
- The run ends either with a clean island landing or a crash into the sea – unless one of the special tools bails you out.
The key difference from most crash products is agency. There is no manual cash‑out button, no “bail at x2.4” reflex loop. You commit to the flight up front and watch how the engine, the map and your risk tolerance interact over the next few seconds.
RTP, volatility and what they mean in this game
BGaming publishes Aviamasters 2 with a theoretical RTP of 97%, putting it at the upper end of what you see in crash and aviation‑style titles and comfortably above the 94–96% band that still dominates modern slots. On a multi‑million round horizon, that translates into 97 units returned for every 100 wagered and a 3% house edge – the tax you pay for access to the airspace.
Volatility is tuned into a low‑to‑medium band. You see frequent successful landings and a lot of everyday results in the x3–x20 range, with triple‑digit flights appearing just often enough to feel real but not often enough to be your default expectation. Full x500–x1000 outcomes sit at the far end of the distribution and, in practice, tend to require help from multiple boosters in the same run.
For an expert audience, the important point is not that 97% looks nice in a table. It is that the game combines a player‑friendly edge with structurally manageable variance. This is not a moon‑or‑bust Aviator clone where eight dead rounds are simply the price of chasing a single highlight. It plays closer to a controlled equity curve with occasional vertical spikes – provided you treat stake sizing and session limits as first‑class decisions.
Aviamasters 2 – Quick Facts
- Provider: BGaming
- RTP: 97% (long‑term theoretical return)
- Volatility: Low–Medium (frequent small hits, rare x500–x1000 spikes)
- Max win: x1000 per round, capped at €250,000 per flight
Boosters: where the game actually lives
BGaming’s own description of Aviamasters 2 leans heavily into the four new Boosters – Magnet, Laser Gun, Nitro and Life Buoy – and they are not mere garnish. They are the mechanical hinge that turns a static multiplier ladder into a genuine decision space.
- Magnet expands the radius at which the plane collects multipliers and, in some map configurations, can “pull” the aircraft toward a nearby island for a save. In data terms, it simultaneously increases expected value and reduces the probability of a hard crash.
- Laser Gun clears rockets along the current path, literally deleting future negative events from the state space. When it fires in dense mid‑map zones (x10–x50), it changes the shape of the run more than any raw +10 tile ever could.
- Nitro accelerates the plane and grants temporary protection from rockets. Used well, it lets you skip over low‑value, high‑risk sectors and reach the upper bands before entropy catches up.
- Life Buoy (Life Ring) gives you a one‑time extra life: if the plane hits water, it bounces back into the air and the round continues. In a genre built on binary “crash or not” outcomes, that is a rare and very deliberate design choice.
From a design perspective, the boosters do two things. They add vertical potential – the x1000 ceiling would feel theoretical without them – and they inject just enough mid‑run salvage to make you care about the shape of the map rather than just the final multiplier. You are still not steering the plane, but you are watching an evolving field of risk and upside rather than a sterile line climbing until it doesn’t.
Safe Landing: a bonus buy for people who hate uncertainty
The other headline mechanic is Safe Landing, a mode BGaming openly compares to a bonus‑buy: for 50x your stake, you can effectively lock in a guaranteed landing even if the plane ends up in the water. It is available on any round, can be toggled on and off, and is priced in a way that makes it a genuine strategic lever rather than a novelty button.
Used carelessly, Safe Landing is a bankroll shredder. Adding 50x to your exposure into a mediocre run is a fast way to donate to the 3% edge. Used as a targeted tool – for example, on rare flights where you have already stacked a strong multiplier buffer and the map ahead is thin and hostile – it becomes a way to compress variance on your very best spots.
The expert way to think about Safe Landing is as an optional variance trade. You buy out the tail risk on a single run at the cost of some long‑term ROI, which is exactly how bonus buys behave in high‑volatility slots. The math does not change the global house edge; it only lets you decide where on your own equity curve you want the biggest cliffs to sit.
Comparison with the original Aviamasters
The first Aviamasters landed in 2024 as a low‑volatility, x250‑cap crash‑arcade hybrid with four speed modes and a clean ocean‑versus‑carrier risk structure. Its appeal lay in the removal of manual cash‑out: you pushed once, watched the plane run its script and either hit the ship or the drink.
Aviamasters 2 keeps the 97% RTP and the visible flight path but pushes the design in three directions:
- Guts the volatility profile from “low, smooth” into “low–medium, wider swings”, while raising the ceiling to x1000 and keeping the same €250,000 absolute win cap.
- Adds the four Boosters as mid‑run modifiers that can rescue or supercharge individual flights.
- Introduces Safe Landing as an explicit risk‑control purchase layered on top of the usual stake and speed controls.
If you enjoyed the original as a calm, almost meditative crash game, Aviamasters 2 is the louder sequel that still respects its own math. You get bigger peaks, more genuine “moments” when Magnet plus Nitro plus Life Ring show up in the same run, and more ways to misplay your bankroll if you treat every one of those as a sign from the universe.
Who this game is actually for
Viewed coldly, Aviamasters 2 is a tightly built crash title with above‑average RTP, a low–medium volatility profile and a handful of genuinely interesting levers for players who care about more than raw spectacle.
- If you come from high‑variance curve‑based crash games and want to keep the sense of danger while tamping down the worst troughs, the 97% RTP and the less brutal variance curve make sense.
- If you are an optimisation‑minded player, the boosters and Safe Landing give you room to define your own risk envelope – but only if you are disciplined about bet sizing and session‑level stop rules.
- If what you really want is a passive, AFK‑friendly “line goes up” experience, this will feel over‑engineered. The whole point of Aviamasters 2 is to make you look at the map, not just the payout table.
This is not a miracle machine and it does not break the 3% house edge. What it does do is offer one of the more honest takes on modern crash design – high RTP, clear risk architecture, visible tools to shape your swings – and then leave the one variable it cannot control entirely in your hands: when you decide you have flown enough for the day.


No comment